CHAPTER 9 Design architectures

Brief table of content

Architecture examples

Time and money for architects

Brief table of content

Detail table of content

CHAPTER 1 Thank mentors

CHAPTER 2 Reveal background

CHAPTER 3 Explain book

CHAPTER 4 Start development

CHAPTER 5 Identify value chain

CHAPTER 6 Utilize processes

CHAPTER 7 Capture staffing & requirements

CHAPTER 8 Predetermine solutions & suppliers

CHAPTER 9 Design architectures

CHAPTER 10 Finalize design & requisites

CHAPTER 11 Realize and integrate white-box

CHAPTER 12 Verify black- & white-box

Watch references

Track indexes

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The first example in the book is about developing and build a house showing architectures that are relatively well-known. The architecture is decomposed into four layers - environment, house, rooms and machinery.

After the house example, electronics architectures must be examined. It is striking how similar they are to house drawings. For the rest of examples, only two decomposition levels are used.

In this example, a multiplication toy should be implemented in two ways. One variant with pure electronics as hard wired network of gates, and one with a micro controller with an assembler program.

The third example moves over to software. A calculator element performing the arithmetic logic should be developed, and used both by a stand alone calculator and by a virtual windows calculator. Again it is surprising how similar architectures are to electronics and mechanics.

The forth and last example is about a phone-book database implemented in object oriented program. Can you admit that architectures are powerful tools to visualize all kind of product structures, even immaterial software ?